Sprite渲染 通过将图片序列映射到运动的粒子动画上,Sprite是Maya最强大的工具之一
Maya精灵渲染-Sprite Rendering 视频教学,Sprites让您可使用选择的图片,并将它贴到运动控制点的位置,可以映射到个别颗粒. 任何图像,可以使用的可能性是无止境.Sprites多用于雪花, optifx ,烟,雾,粉尘,火焰,水墨,飞鸟, 点击粉尘等,本教程论证Sprite渲染的基本原理知识。 工具包括:-Sprite控制点-定制PP属性
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Sprite rendering of particles is an incredibly efficient and powerful method for designing an almost unlimited variety of effects. When particles are set to Sprites, an image or sequence (with transparency) can be mapped onto the individual particles. As any image can be used, the possibilities are endless: Snowflakes, optiFX, smoke, fog, dust, fire, splashes, flying birds, dust hits, etc. This tutorial demostrates the fundamental knowledge necessary to utilize sprite rendering in Maya. Shader set-up and managing PP attributes (spriteNum, spriteScale, spriteTwist, lighting) are discussed.