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《3Ds MAX游戏制作系列》(3ds max Games Development Series)

大学视频教程,璇璇视频教程
资料录入:sherlost

更新时间:2005-10-04 17:23:00

文件大小:4.09 GB

语言要求:英文

资料类型:视频资料

下载方式:电驴(eMule)下载
《3Ds MAX游戏制作系列》(3ds max Games Development Series)
说明:曾经下过,感觉挺专业的,提供给有用得着的人。压缩文件,解压后5.5G。

=中文介绍=
3Ds MAX游戏制作系列 - CD 1 场景,资源和人物建模

在这个3Ds MAX游戏制作系列里 - Volume 1,你会学到所有建立游戏的场景,建模,资源和把你自己设计的游戏人物输出到Unreal Engine里所有需要知道的知识。这个Volume有2个DVD组成包括以下内容:
你的游戏场景和资源的建模:
学习怎样建造你的建筑物,创建枪等特色资源并学会使用普通Mapping的技巧
你的游戏任务建模
学习Edgeloop建模,多边形人物建模和把你所创建的任务输出到Unreal Engine 2 Runtime
用Unreal Engine 2 Runtime与3Ds MAX 结合制作你的游戏
学习怎样把你的场景放到Unreal Engine Runtime里,通过视窗导航,制定等级区和使用Unreal 所有的功能来完成你整个游戏。
3Ds MAX游戏制作系列 - CD 2 展开,贴图和动画

在这个3Ds MAX游戏制作系列里 - Volume 2,你将学习游戏角色和素材的展开,贴图和动画,以及输出到Unreal Engine 2 Runtime的基本技能:
如何展开素材,为建筑应用混合材料,为素材贴图.
游戏角色动画:
全面学习游戏的角色动画:用自由动画来动画角色,在character studio中的运动混合,使用运动捕捉数据,为角色制作皮肤,输出到® Engine 2 runtime.
用Unreal Engine 2 Runtime和3ds max开发游戏:
如何把场景导入到Unreal Engine 2 Runtime,视图导航,定义级别域,创建全部的游戏环境.


=英文介绍=
In 3ds max Games Development Series - Volume 1, you’ll learn everything you need to know about building your games environment, modeling your games assets and designing your games characters for export to the Unreal® Engine 2 runtime. This volume consists of two DVDs covering the following topics:
Modeling Your Games Environment and Assets:
Learn how to model your buildings, create feature assets such as guns, and apply techniques such as normal mapping.
Modeling Your Games Characters:
Learn about edgeloop modeling, polygonal character modeling and exporting your characters to the Unreal Engine 2 Runtime.
Developing your Games with the Unreal Engine 2 Runtime and 3ds max:
Learn how to bring your scene into the Unreal Engine 2 Runtime, navigate through the views, define level zoning, and use all of the Unreal features to create your entire games environment.

In 3ds max Games Development Series - Volume 2 you’ll learn the basics of unwrapping, texturing and animating your games characters and assets for export to the Unreal Engine 2 Runtime. This volume consists of three DVDs covering the following topics:
Unwrapping and Texturing your Games Assets:
Learn how to unwrap assets, apply blend materials to buildings, and texture your feature assets.
Animating Your Games Characters:
Learn all about character animation in games—animating characters using freeform animation and the motion mixer in character studio, working with motion capture data, skinning your characters, and then exporting it all to the Unreal® Engine 2 runtime.
Developing your Games with the Unreal Engine 2 Runtime and 3ds max
Learn how to bring your scene into the Unreal Engine 2 Runtime, navigate through the views, define level zoning, and use all of the Unreal features to create your entire games environment.
Note that this DVD is also included in the set 3ds max Games Development.

=相关图片=
《3Ds MAX游戏制作系列》(3ds max Games Development Series)《3Ds MAX游戏制作系列》(3ds max Games Development Series)

P.S.大家国庆快乐~我上传有限,我的签名里有一些CG资源~不愿意回帖,就请帮助供源分流,谢谢。
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