通过Learning Maya 2009 | The Modeling and Animation Handbook来学习实现超现实的模型与动画。教程作品来源于获得学院奖的索尼图像工作室,教程带有5个祥细的工程文件
本教程讲解的案例:屡获殊荣的电影短期为基础,全新操作指南。提供了清晰的项目指导,以帮助您了解的建模和动画制作阶段。您将了解如何建立模型与多种类型的表面,国际顶尖而广泛的动画制作技巧,以及如何作出正确高效的短片技术挑战,这是一部获奖金的权威教程,还介绍了一些动画技术:MotionBuilder
Alias出品的MAYA建模与动画方面的手册性教学,本教学27个教学片段详细介绍了MAYA在以上两方面的使用方法
本书为你清楚的演示每一个步骤,让你理解整个作品的建模与动画过程。本书适用于中级水平的用户。
Learning Objectives
* Model with polygons and NURBS
* Learn about skeletons and joint orientation
* Work with inverse kinematics
* Set up a leg, arm and spine
* Work with blend shapes
* Skin your characters
* Create constraints
* Create a run cycle and keyframed animation
* Animate a complete scene
This exceptional, full-color Autodesk Maya Press title -- produced by Autodesk, the software's creators -- uses an award-winning movie short as the basis for the book's all-new hands-on tutorials. The book provides clear step-by-step projects to help you understand the modeling and animation stages of production. You'll learn how to build models with a variety of surface types and then make them move with a wide range of animation techniques as well as how to make sound decisions from the beginning to save unnecessary challenges further down the pipeline. As a bonus feature, this book also introduces some animation techniques using Alias MotionBuilder.
TOC 2009 Modeling and Animation 教程内容如下:
Lesson 01 Polygon Basics
Lesson 02 Modeling a Body
Lesson 03 Modeling a Head
Lesson 04 Polygon Texturing
Lesson 05 NURBS Basics
Lesson 06 Modeling a NURBS Body
Lesson 07 Modeling a NURBS Head
Lesson 08 NURBS Tasks
Lesson 09 Skeleton 211
Lesson 10 Joint Orientation
Lesson 11 Inverse Kinematics
Lesson 12 Leg Setup
Lesson 13 Arm Setup
Lesson 14 Spine Setup
Lesson 15 Blend Shapes
Lesson 16 Skinning
Lesson 17 Deformers
Lesson 18 Final Touches
Lesson 19 More Rigging
Lesson 20 Conversion and Skinning
Lesson 21 Final Touches
Lesson 22 References
Lesson 23 Simple Run
Lesson 24 Constraints
Lesson 25 Character Animation
Lesson 26 Lip-Synch
Lesson 27 Full Body IK