欧特克官方MAX教程
Autodesk 3ds Max Techniques
Autodesk官方出品,关于在出现建筑的电影中使用3Ds Max进行动画设计的教程,使用电影摄制、视觉特效、动作设计及建筑实例方面的语言,探索前期制作要素,如视觉预览以及影片画面前置视觉处理。动画重点在摄影机的移动。后期制作技术包括绘制、创建和使用Matte Passes,以及运用Render Passes。课程中使用了"movie-breakdown" 与 "shot-breakdown"的做法来说明各种方法。还有一些有关优化工作流程和MAX脚本以及场面和文件组织的讨论。
Autodesk® 3ds Max® Techniques | The Emergence of the Architectural Film Using 3ds Max in Architectural Animation
Reasons to Buy
- Using the language of filmmaking, visual effects, motion design, and architectural illustration, explore elements of pre-production such as pre-visualization and animatics
- Animation with a heavy emphasis on camera moves
- Post-production techniques including rendering, creating and using matte passes, and utilizing render passes
- The class uses a "movie-breakdown" and "shot-breakdown" approach to illustrate the various methods
- There is also some discussion of optimizing workflow with MAXScript, as well as scene and file organization
Use this serial : 002-02282008-080
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