Maya Techniques | Hyper-Realistic Creature Creation II (Maya 超真实人物角色教程): Maya Techniques | Hyper-Realistic Creature Anatomy Part II 教你如何实现真实高端人物角色创建和设计,由Alias母公司制作,极具真实技术和权威性。带大量的场景文件.官方于2006,12月下旬发行.
本系列 Maya DVD 教程专门针对那些希望精通 Maya 某方面细节功能的高级用户,Maya Techniques | Hyper-Realistic Creature Creation 教会你在装配人物角色时如何得到更好的结果,在不牺牲灵活性的条件下,装配角色身体,通过看起来更加自然的动作给角色带来生气。本教程将教会你完成生动的角色所必须的策略和技巧。作家和艺术家: Eric Miller, Paul Thurior and Jeff Unay ,带领你在告别苦恼和反复尝试的情况下轻松地学习本 DVD 教程。
扩展你的技能--学习创建真实、生动角色所需的策略;
提高你的技巧--探索创建连接、层级与断开层级、创建具有人性特征的控制,以及更多内容;
向业内专家学习--Paul Thuriot 将通过真实的产品解决方案来帮助你学习,节约大量时间和精力。
Maya Techniques | Hyper-Realistic Creature Anatomy Part II will cover more advanced techniques for creating creature anatomy in the Maya software application. Delve deeply into comparative vertebrae anatomy for creature design and rigging. Discover advanced tips and tricks for overcoming challenging rigging problems. You’ll also explore skin and flesh simulation issues to help you create the most frighteningly realistic characters.
With this DVD, you will explore:
Comparative Skeletal Anatomy
Advanced Rigging Solutions
Skin/Flesh Simulation
Differences among cloth, skin, and flesh simulations
Simulating the skin of a human torso during a monstrous transformation
Adding volume and preserving fatty flesh simulation into a creature workflow