3DS Max Masterclass Adv Modelling and Normal Mapping Techniques (高级建模和贴图技法教程):
3DS Max 大师班教程Masterclass Adv Modelling and Normal Mapping Techniques ,有关3DS Max游戏角色高,低多边形细节建模以及标准贴图技法教程.
This DVD focuses on creating both Low-Poly (in-game) and High-Poly models with particular attention paid to the Normal Mapping process.
Topics include:
Setting up multiple material projections
Choosing Normal Map space options
Using simple and complex Normal Maps
Using mental ray?software to render an Ambient Occlusion Map
Working with low and high poly models
Creating a projection cage
Applying Normal and Ambient Occlusion Maps
Editing Normal Maps in Photoshop
Bridging areas of the model togethe